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MFCPP
1.0
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Corentin Chauvin-Hameau – 2019-2020
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Coverage Path Planning for an underwater robot surveying a marine farm
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Declaration of a nodelet simulating a camera. More...
#include "mf_sensors_simulator/CameraOutput.h"#include "mf_sensors_simulator/MultiPoses.h"#include "mf_farm_simulator/rviz_visualisation.hpp"#include "mf_farm_simulator/Algae.h"#include "reactphysics3d.h"#include <tf2_ros/transform_listener.h>#include <tf2/LinearMath/Vector3.h>#include <tf2/LinearMath/Transform.h>#include <geometry_msgs/TransformStamped.h>#include <nodelet/nodelet.h>#include <ros/ros.h>#include <csignal>#include <string>#include <mutex>#include <vector>

Go to the source code of this file.
Classes | |
| class | mfcpp::CameraNodelet |
| Nodelet for a simulated camera. More... | |
| class | mfcpp::CameraNodelet::RaycastCallback |
| Callback class for raycasting. More... | |
| class | mfcpp::CameraNodelet::OverlapCallback |
| Callback class for overlap detection. More... | |
Namespaces | |
| mfcpp | |
Typedefs | |
| typedef std::unique_ptr< rp3d::BoxShape > | mfcpp::box_shape_ptr |
1.8.11